History

My professional journey through game development and beyond.

Uncapped Games

Los Angeles, CA | 2022 - 2025

Lead Writer / Lead Environment Artist - Incubation Title

2025

Created rapid prototypes in Unity to test ideas and develop pitch content. Prototyped cutting-edge generative AI art, writing, and coding tools through practical and in-engine applications.

Lead Writer / Lead Environment Artist - Battle Aces

2022 - 2025

Authored game lore, unit descriptions, web copy, and over 2,000 voice lines. Cultivated the creative vision of a new science fiction universe. Served as both the sole Environment Artist and Writer for most of development. Adopted early AI tools to accelerate production art, writing, and tools.

Blizzard Entertainment

Irvine, CA | 2014 - 2022

Senior Game Designer - Incubation Title

2020 - 2022

Authored, implemented and iterated hundreds of quests, including encounters and unique gameplay. Operated as content lead for critical campaign implementation and FTUE. Served as a technical design systems expert, partnering with engineers to rapidly prototype gameplay mechanics.

Lead 3D Artist - Incubation Title

2017 - 2020

Collaborated with directors and engineers to support core feature development. Managed outsourcing partnerships for key art deliverables. Mentored three artists, improving their technical proficiency. Completed Blizzard Leadership Academy.

3D Artist - World of Warcraft

2014 - 2017

Designed and delivered hero props, environmental assets, and in-game cinematic elements for zones and dungeons. Worked with quest and encounter designers to facilitate new gameplay with interactive props. Served as technical liaison for the prop team.

inXile Entertainment

Newport Beach, CA | 2012 - 2014

Level Designer - Torment / Wasteland 2

2012 - 2014

Planned, authored and shipped over a dozen levels under tight deadlines. Prototyped new environmental storytelling mechanics and scripted events in Unity. Built 3D asset pipeline and processes.

U.S. Army

Various | 2007 - 2010

Infantry

2007 - 2010

Served in combat operations, demonstrating tactical discipline and achieving mission success. Demonstrated leadership, problem-solving, and logistical management skills in a high-pressure environment.